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July: Game Development on Unity

July: Game Development on Unity

EARLY BIRD DISCOUNT: 12 May 2026

Last date to sign up: 29 May 2026


All Sessions are independent; choose one that fits your schedule.

 

Session 1: Mon 6 - Fri 10 July 2026

Session 2: Mon 13 - Fri 17 July 2026

Session 3: Mon 20 - Fri 24 July 2026


IMPORTANT: Please select all options in the dropdown menus to proceed to checkout.

  • WHAT YOU WILL GET

    • Up to fifteen Coding Sessions: Monday through Friday sessions for one hour each for three weeks, led by a certified coding instructor. Opt for any one week, or get a discounted three week bundle!
    • Four hour of play sessions: Students can play Roblox on private Code School servers every Sunday to learn through play.
    • Online Sessions: All classes last one hour, conducted online via Zoom or a similar platform, with small class sizes (8 students or less) to allow for personalised attention
    • Digital Resources for Families:
    1. Parent Guide: Course outline including project details and learning outcomes
    2. Flashcards: Quick reference to key coding concepts
    3. Certificate: A digital certificate celebrating your child’s achievement
    4. Class Announcements Group: Stay informed and connected
    • Medium of Instruction: All classes are in English, with instructors based in multiple time zones.
  • CURRICULUM

    Game Dev with C# & Unity
    Learn to build your own games with Unity and C# in this hands-on coding camp. Teens will create three fun projects (a chase game, an asteroid blaster, and a classic paddle challenge) while gaining real-world skills in coding, game design, and problem-solving. Suitable for first time coders.

     

    Session 1 - Chase Game: Learn C# and Build Your First Game
    Students jump into Unity and start coding right away, learning how to make characters move, chase, and interact. By the end of the week, they'll have a fully working 2D chase game.

    Session 2 - Asteroid Blaster: Clone, Blast & Level Up using C#
    Now the action kicks up a notch! Students build an asteroid blaster game using C# scripting on Unity Hub, where enemies spawn, move, and challenge the player. They’ll learn how to handle collisions, create scoring systems, and make gameplay fast and fun.

    Session 3 - Table Tennis: Advanced Motion & Paddle Game using C# in Unity Hub
    Students pull everything together to create a classic table tennis or paddle pong game with fast-paced motion and physics. They'll learn how to manage game flow, set win/lose conditions, and polish their games to play and share online.

  • TECH REQUIREMENTS

    Please complete the following hardware, software, and account setups before your child’s first class. This ensures a smooth and productive learning experience. Most platforms listed are free.

    Hardware & Learning Environment

    • Laptop or desktop (Windows or Mac) with working camera and microphone

    • Headphones or speakers

    • Stable internet connection (minimum 5 Mbps; wired or strong Wi-Fi preferred)

    • Quiet space for class participation

    • Mouse (strongly recommended for younger learners and game development classes)

    General Software

    • Install the Zoom desktop client: https://zoom.us

    • Create a Zoom account using the email you will use for classes

    Platform Setup

    Unity (Game Development Classes)

    • Download Unity Hub: https://unity.com/download

    • Install the latest LTS (Long-Term Support) version of Unity

    • Create a Unity ID account at https://id.unity.com and log in

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